SHED: Combat Log and Screenshots
SHED (Slevinth Heaven Elite Dangerous) has been moving along well, and the combat log is probably my favourite feature so far.
For anyone not following along: SHED is a platform I’m building for our Elite Dangerous group. It’s a Blazor web app with an ASP.NET Core API on the backend, and a WPF desktop client that hooks into the game’s journal files to pull in data automatically. The web side is live at elite.sweetffa.com.
The combat log tracks kills across the group, with timestamps, ship types, and location info pulled straight from the game. Seeing it all laid out in a proper feed is genuinely satisfying, especially for a group that does a lot of bounty hunting together. Elite is a game where you accumulate a lot of history and there has never been a great way to see it.
The screenshots feature ties into this nicely. The desktop client picks up screenshots from the game folder and you can attach them to log entries or just browse them in the app.
There is a lot more to build, but the combat side of things feels solid now. Next up is more of the economic tracking, which is a different kind of data but equally useful for the group.